Status
2536
Clue
Status

2536

1-3

62
Resistances

Ineff.
[x0.5]

Weak
[x1.5]

Endure
[x0.75]

Normal
[x1]

Fatal
[x2]

Fatal
[x2]

Endure
[x0.75]

Normal
[x1]

Endure
[x0.75]

Normal
[x1]
Stagger Threshold
70% (1775)
40% (1014)
0% (0)
level: 60
7
+7
SKILL 1
7
+4
SKILL 2
7
+3
SKILL 3
Prioritizes targets with the slowest Speed
[On Use] Coin Power +1 for every 3
Bleed on target (max 2)
[Before Attack] Base Power -1 for every Cracked Coin
[On Use] Coin Power +1 for every 3
[Before Attack] Base Power -1 for every Cracked Coin


supercoin


supercoin
7
+3
SKILL 4
Encounter Start: Gain 3 runhallway
Turn Start: At 0 runhallway, use 'Herd Migration'
(If this unit is Staggered, recover from Stagger when this effect triggers)
If there are no BongBongs left on the battlefield except for "BongBongs spawned by this unit", the Skill effects of 'Herd Migration' do not trigger, and this unit gains 3 runhallway next turn
Turn Start: At 0 runhallway, use 'Herd Migration'
(If this unit is Staggered, recover from Stagger when this effect triggers)
If there are no BongBongs left on the battlefield except for "BongBongs spawned by this unit", the Skill effects of 'Herd Migration' do not trigger, and this unit gains 3 runhallway next turn
PASSIVE
Once 4 turns pass after this unit Retreats, this unit and all available "BongBongs spawned by this unit" Return to the battlefield. Then, gain 3 runhallway
If all available combat participant spots are filled, Retreat a random BongBong unit and Return to the battlefield.
If all available combat participant spots are filled, Retreat a random BongBong unit and Return to the battlefield.
PASSIVE
When hit by Unopposed Attacks, take +100% damage
When clashing against <color=#ff6000><mark color=#ff000040><b><u>Skills that spend bullet</color></mark></b></u>, Clash Power -3 and convert all Coins on its Attack Skills to Regular Coins.
When clashing against <color=#ff6000><mark color=#ff000040><b><u>Skills that spend bullet</color></mark></b></u>, Clash Power -3 and convert all Coins on its Attack Skills to Regular Coins.
PASSIVE
On Kill, summon 1 BongBong
Turn End: At 0 runhallway Stack, summon as many BongBongs as possible next turn
Turn End: At 0 runhallway Stack, summon as many BongBongs as possible next turn
PASSIVE
Story
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