Status
1280
Clue
Status

1280

1-3

60
Resistances

[x1.2]

Normal
[x1]

[x0.8]

[x1.2]

[x0.8]

Normal
[x1]

Normal
[x1]

[x0.8]

[x1.2]

Normal
[x1]
Stagger Threshold
80% (1024)
50% (640)
Turn Start: if this unit isn't Staggered, gain 2 protection, 10 defenseup, and Shield HP equal to 10% of this unit's current HP
Every time this unit uses "Repressed Flesh" Skill in this Encounter, gain 1 fewer protection, 5 fewer defenseup, and reduce the percentage mentioned above by 5%
Every time this unit uses "Repressed Flesh" Skill in this Encounter, gain 1 fewer protection, 5 fewer defenseup, and reduce the percentage mentioned above by 5%
PASSIVE
If this unit isn't Staggered, when hit by the last Coin of an attacker, activate the following:
- Deal Pierce damage by 20% of the said Coin's damage and inflict 2 laceration (max damage per Skill: 100)
- Damage from this effect cannot Stagger the target
- Deal Pierce damage by 20% of the said Coin's damage and inflict 2 laceration (max damage per Skill: 100)
- Damage from this effect cannot Stagger the target
PASSIVE
Upon entry, heal 30 SP
PASSIVE
level: 60
4
+3
4
+2
4
+4
8
+4
Take -30% HP, SP damage from combustion, burst, sinking; -30% to Stagger Threshold raised by vibration
Take -50% damage from laceration
Take -50% damage from laceration
PASSIVE
Turn End: at 2 humanfleshtherings, humanfleshtherings expires next turn; then, gain bonebladetherings
Turn Start: if this unit has bonebladetherings, use a powerful attack this turn
If this unit is hit by an Attack Skill before using the powerful attack, gain 1 unsteadytherings
Turn Start: if this unit has bonebladetherings, use a powerful attack this turn
If this unit is hit by an Attack Skill before using the powerful attack, gain 1 unsteadytherings
PASSIVE
This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against targets without SP.
PASSIVE
Turn End: if in Panic, reset SP to 0.
PASSIVE
Story
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