Status
3275


Clue

Status
3275
1-2
68

Resistances
[x]
[x]
[x1.2]

Normal
[x1]
Normal
[x1]
[x1.2]
Normal
[x1]
[x1.2]
Normal
[x1]
Normal
[x1]
Stagger Threshold
60% (1965)

level: 60
2
+2
SKILL 1
Final Power +1 for every
keyword icon
Unlock
stage (max 2)
The following effects activate depending on the weapon's Attack Type
- Blunt weapons deal +20% damage
- Non-Blunt weapons deal -10% damage
[On Use] Gain +1
keyword icon
Poise
Count
[On Hit] Gain 2
keyword icon
Poise
2
+2
SKILL 2
Final Power +1 for every
keyword icon
Unlock
stage (max 2)
The following effects activate depending on the weapon's Attack Type
- Pierce weapons deal +20% damage
- Non-Pierce weapons deal -10% damage
[On Use] Gain +1
keyword icon
Poise
Count
[On Hit] Gain 1
keyword icon
Poise
[On Hit] Gain 1
keyword icon
Poise
2
+2
SKILL 3
Final Power +1 for every
keyword icon
Unlock
stage (max 2)
The following effects activate depending on the weapon's Attack Type
- Slash weapons deal +20% damage
- Non-Slash weapons deal -10% damage
[On Use] Gain +1
keyword icon
Poise
Count
[On Hit] Gain 1
keyword icon
Poise
[On Hit] Gain +1
keyword icon
Poise
Count
2
+2
SKILL 4
Final Power +1 for every
keyword icon
Unlock
stage (max 2)
The following effects activate depending on the weapon's Attack Type
- Blunt weapons deal +30% damage
- Non-Blunt weapons deal -15% damage
[Combat Start] Gain the following effects (effects are cumulative)
- At
keyword icon
Unlock - II
, convert the final Coin to
keyword icon
Unbreakable Coin

- At
keyword icon
Unlock - III
, on Clash Win with this Skill, lower user's Stagger Threshold by 10
[On Use] Gain 2
keyword icon
Poise
[On Hit] Inflict 3
keyword icon
Sinking
[On Hit] Gain +1
keyword icon
Poise
Count
[On Hit without Cracking] Inflict +1
keyword icon
Sinking
Count
2
+2
SKILL 5
Final Power +1 for every
keyword icon
Unlock
stage (max 2)
The following effects activate depending on the weapon's Attack Type
- Pierce weapons deal +30% damage
- Non-Pierce weapons deal -15% damage
[Combat Start] Gain the following effects (effects are cumulative)
- At
keyword icon
Unlock - II
, convert the final Coin to
keyword icon
Unbreakable Coin

- At
keyword icon
Unlock - III
, on Clash Win with this Skill, inflict 1
keyword icon
Power Down
next turn
[On Use] Gain 2
keyword icon
Poise
[On Hit] Inflict 2
keyword icon
Sinking
[On Hit] Inflict +1
keyword icon
Sinking
Count
[On Hit] Gain +1
keyword icon
Poise
Count
[On Hit without Cracking] Inflict +1
keyword icon
Sinking
Count
2
+2
SKILL 6
Final Power +1 for every
keyword icon
Unlock
stage (max 2)
The following effects activate depending on the weapon's Attack Type
- Slash weapons deal +30% damage
- Non-Slash weapons deal -15% damage
[Combat Start] Gain the following effects (effects are cumulative)
- At
keyword icon
Unlock - II
, convert the final Coin to
keyword icon
Unbreakable Coin

- At
keyword icon
Unlock - III
, on Clash Win with this Skill, gain 1
keyword icon
Power Up
next turn
[On Use] Gain 2
keyword icon
Poise
[On Hit] Inflict 1
keyword icon
Sinking
[On Hit] Inflict 2
keyword icon
Sinking
[On Hit] Gain +1
keyword icon
Poise
Count
[On Hit without Cracking] Inflict +1
keyword icon
Sinking
Count
3
+3
SKILL 7
Can Clash with this Skill regardless of Speed
The following effects activate depending on the weapon's Attack Type
- Blunt weapons deal +50% damage
- Non-Blunt weapons deal -25% damage
[Combat Start] Gain the following effects (effects are cumulative)
- At
keyword icon
Unlock - II
, convert the 3rd and 4th Coins to
keyword icon
Unbreakable Coin
s
- At
keyword icon
Unlock - III
, on Clash Win with this Skill, raise target's Stagger Threshold by 15
[On Use] Gain 2
keyword icon
Poise
and +2
keyword icon
Poise
Count
[On Hit without Cracking] Inflict 2
keyword icon
Sinking
[On Hit without Cracking] Inflict +2
keyword icon
Sinking
Count
[On Hit without Cracking] Gain 2
keyword icon
Poise
[On Hit without Cracking] Gain +2
keyword icon
Poise
Count
3
+3
SKILL 8
Can Clash with this Skill regardless of Speed
The following effects activate depending on the weapon's Attack Type
- Pierce weapons deal +50% damage
- Non-Pierce weapons deal -25% damage
[Combat Start] Gain the following effects (effects are cumulative)
- At
keyword icon
Unlock - II
, convert the 3rd and 4th Coins to
keyword icon
Unbreakable Coin
s
- At
keyword icon
Unlock - III
, on Clash Win with this Skill, gain 1
keyword icon
Damage Up
next turn
[On Use] Gain 2
keyword icon
Poise
and +2
keyword icon
Poise
Count
[On Hit without Cracking] Inflict 2
keyword icon
Sinking
[On Hit without Cracking] Gain 2
keyword icon
Poise
[On Hit without Cracking] Inflict +2
keyword icon
Sinking
Count
[On Hit without Cracking] Gain +2
keyword icon
Poise
Count
3
+3
SKILL 9
Can Clash with this Skill regardless of Speed
The following effects activate depending on the weapon's Attack Type
- Slash weapons deal +50% damage
- Non-Slash weapons deal -25% damage
[Combat Start] Gain the following effects (effects are cumulative)
- At
keyword icon
Unlock - II
, convert the final Coin to
keyword icon
Unbreakable Coin

- At
keyword icon
Unlock - III
, on Clash Win with this Skill, Final Power +2
[On Use] Gain 2
keyword icon
Poise
and +2
keyword icon
Poise
Count
[On Hit without Cracking] Gain 2
keyword icon
Poise
[On Hit without Cracking] Gain +2
keyword icon
Poise
Count
[On Hit without Cracking] Inflict 2
keyword icon
Sinking
[On Hit without Cracking] Inflict +2
keyword icon
Sinking
Count
5
+1
SKILL 10
64
Atk Weight
7
keyword icon
Unfocused Volley

<color=#ff6000><mark=#ff000040><b><u>This Skill does not trigger the target's Defense Skills</u></b></mark></color>
Can Clash with this Skill regardless of Speed
[On Use]
- Gain 3
keyword icon
Poise
and +3
keyword icon
Poise
Count
- Clash Power +5 (<color=#ff6000><mark=#ff000040><b><u>Clash Power gained is reduced by 1 for every 10
keyword icon
Karmic Consequence
on self, down to 0</u></b></mark></color>)
[On Use] At 0+ SP, generate 1 Mang
- Deal +40% damage; Final Power +4

[Clash Win]
- Gain 3
keyword icon
Poise
and +3
keyword icon
Poise
Count
- After Attack: Inflict 3
keyword icon
Bleed
, 1
keyword icon
Bind
, and 1
keyword icon
Fragile
next turn to all targets this unit hit
[Clash Lose]
- Gain 4
keyword icon
Damage Down
and 9
keyword icon
Paralyze

- Damage dealt by this Skill cannot Stagger the target; On Hit, does not activate
keyword icon
Sinking
on target
[After Attack] If this Skill generated Mang, lose 20 SP
[After Attack] End this turn
[On Hit] <color=#ff6000><mark=#ff000040><b><u>Reuse this Coin (7 times max)</u></b></mark></color>
[On Hit without Cracking] Inflict 1
keyword icon
Sinking
<color=#ff6000><mark=#ff000040><b><u>Take -50% damage from Unopposed Attacks</u></b></mark></color>
Take -50% damage from vibration, burst, and sinking
When healing SP from unlockbuff_base, if this unit's SP is below 0, heal up to 0 SP

Encounter Start: Gain burningwoundrien_mask

At 55% HP, gain a new pattern
- Remove all effects other than those exclusive to this unit
- Reset stackrienspecialskill Stack to 0
PASSIVE

<color=#ff6000><mark=#ff000040><b><u>A random weapon is assigned to every Coin. Each weapon has a unique effect.</u></b></mark></color>
- rienweapon01hatchet
- rienweapon02stiletto
- rienweapon03greatsword
- rienweapon04rapier
- rienweapon05sledgehammer
- rienweapon06ultragreatsword
- rienweapon07lance
- rienweapon08chain
- rienweapon09scythe

When using an Attack Skill, gain 1 stackrienspecialskill (max 9)
- Can be gained once per Skill; does not gain Stack from the same Skill twice

<color=#ff6000><mark=#ff000040><b><u>Turn Start: At 9 stackrienspecialskill Stacks, use a powerful Skill</u></b></mark></color>
- After Attack using the powerful Skill for the first time, gain shin_rien
- Reset the per-Skill stackrienspecialskill cap
- Min & Max Speed +25
- Turn End: Gain 1 vulnerable and 2 resultreduction next turn

Turn 5 Start: At less than 9 stackrienspecialskill, bring its Stack to 9; then, gain (Stack gained x 5) karmaofindexrien
- Then, activate this effect every 4 turns
PASSIVE

Turn Start:
- Gain indexprescript_base_2nd based on unlockbuff_base stage on self
- Apply indexprescripttargettopersonality against a random non-Ryōshū Sinner, and prioritize attacking them
<color=#ff6000><mark=#ff000040><b><u>- When using a Skill against indexprescripttargettopersonality, convert all Coins on that Skill to supercoins</u></b></mark></color>
· If indexprescripttargettopersonality is killed, or if this unit can no longer attack that target, <color=#ff6000><mark=#ff000040><b><u>use the remaining Skills against a random non-Ryōshū Sinner (prioritizes targets with the least current HP)</u></b></mark></color>
· When all other Sinners are killed, apply it to Ryōshū

Deal +2.5% damage against indexprescripttargettopersonality for every blessingofindexprescriptenemy (max 20%)
- At 9 blessingofindexprescriptenemy, deal +30% damage against all targets
PASSIVE

Turn End: If indexprescript_base_2nd was executed this turn, heal 10 SP and gain 3 blessingofindexprescriptenemy (once per turn)

<color=#ff6000><mark=#ff000040><b><u>Turn End: If indexprescript_base_2nd was not executed this turn, gain 8 karmaofindexrien, and the Sinner who had indexprescripttargettopersonality gains 1 parryingresultup next turn</u></b></mark></color>
- If this unit does not have unlockbuff_base, gain 1 blessingofindexprescriptenemy at Turn End
- At 9 blessingofindexprescriptenemy, does not gain karmaofindexrien
PASSIVE

Turn End: At 3/6/9 blessingofindexprescriptenemy or at 95%-/85%-/75%- HP,- Gain unlockbuff_rien1/unlockbuff_rien2/unlockbuff_rien3

Turn 1 End: At lower than unlockbuff_base stage 1, gain unlockbuff_rien1
Turn 4 End: At lower than unlockbuff_base stage 2, gain unlockbuff_rien2

When unlockbuff_base is activated due to HP or Turn conditionals:
- At less than 3/6/9 blessingofindexprescriptenemy Stack, raise them to 3/6/9
Gain 10 karmaofindexrien at the next Turn Start for every Stack gained
PASSIVE


This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against targets without SP.
PASSIVE

Turn End: if in Panic, reset SP to 0.
PASSIVE

Story
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