Status
2596


Clue

Status
2596
2-5
62

Resistances
Ineff.
[x0.5]
Normal
[x1]
[x1.2]

Normal
[x1]
Normal
[x1]
Normal
[x1]
Normal
[x1]
Normal
[x1]
Normal
[x1]
Normal
[x1]
Stagger Threshold
50% (1298)


When this unit enters the Encounter, gain 30 futureeyeon
At 0 futureeyeon Stack, convert futureeyeon to futureeyeoff
PASSIVE

In a Clash, <color=#ff6000><mark=#ff000040><b><u>gain 1 lookingfuture with every Clash</u></b></mark></color>
Can gain up to (futureeyeon Stack at Turn Start / 3) lookingfuture per turn
While this unit has futureeyeon, <color=#ff6000><mark=#ff000040><b><u>getting attacked by Unopposed Attacks or losing a Clash activates the "Precognition" Skill</u></b></mark></color>
PASSIVE

Take -30% HP, SP damage from combustion, laceration, burst, sinking; -30% to Stagger Threshold raised by vibration
At 1+ accelbullet, Skills that spend accelbullet deal +30% damage and deal +150% damage against Shields
Gain 4 breath for every accelbullet spent
When flipping a Coin that spends accelbullet, does not cancel the attack even if this unit does not have accelbullet
PASSIVE

Deal +15% more damage against Shields for every combustion on the main target (max 300%)
On Skill Use, if target's Attack Skill is either a Slash or a Pierce Skill, Clash Power +1
If this unit's Skill effects triggered vibrationexplosion, gain 2 attackdmgup next turn (3 times per turn)
If this unit hit Critically with its Skill effects, heal 5 SP
PASSIVE

When "The Thumb Apprentice - Lucio" is defeated, activate "Time to Hunt" Passive
PASSIVE

The following causes this unit to lose futureeyeon Stack:
- If this unit fails to gain lookingfuture, lose 1 futureeyeon with every Clash
- When this unit is attacked by an Unopposed Attack, lose 1 futureeyeon
- On Clash Lose, lose 3 futureeyeon
PASSIVE

When hit, or when "The Thumb Apprentice - Lucio" is defeated, gain obsessionandgreed next turn
PASSIVE

Turn Start: If this unit is Staggered, recover from Stagger

Select a random Sinner and inflict teachersprey
- Activates every 4 turns after the initial activation
- If this unit kills the target with the Skill "Disposal," activate it again next turn
PASSIVE


This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against targets without SP.
PASSIVE

Turn End: if in Panic, reset SP to 0.
PASSIVE
level: 60
3
+4
SKILL 1
60
Atk Weight
1
At 6+
keyword icon
Poise
, Coin Power +1
If target has 6+
keyword icon
Tremor
, Clash Power +1
[On Hit] Inflict 2
keyword icon
Burn
and +2
keyword icon
Burn
Count
[On Hit] Inflict 2
keyword icon
Tremor
and +2
keyword icon
Tremor
Count
[On Hit] Inflict 2
keyword icon
Burn
[On Hit] Inflict 2
keyword icon
Tremor
[On Hit] Inflict Wrath damage equal to
keyword icon
Burn
on target
4
+3
SKILL 2
60
Atk Weight
1
At 6+
keyword icon
Poise
, Coin Power +1
[On Use] Base Power +1 for every 4 (
keyword icon
Burn
+
keyword icon
Tremor
) on target (max 2)
[On Use] Gain +2
keyword icon
Poise
Count
Spend accelbullet
[On Hit] Inflict 2
keyword icon
Burn
and +2
keyword icon
Burn
Count
[On Hit] Inflict 2
keyword icon
Tremor
and +2
keyword icon
Tremor
Count
Spend accelbullet
[On Hit] Inflict 2
keyword icon
Burn
and +2
keyword icon
Burn
Count
[On Hit] Inflict 2
keyword icon
Tremor
and +2
keyword icon
Tremor
Count
5
+3
SKILL 3
At 6+
keyword icon
Poise
, Coin Power +1
[On Use] Base Power +1 for every 4 (
keyword icon
Burn
+
keyword icon
Tremor
) on target (max 2)
[On Hit] Inflict 3
keyword icon
Burn
and +3
keyword icon
Burn
Count
[On Hit] Inflict 3
keyword icon
Tremor
and +3
keyword icon
Tremor
Count
[On Hit] Trigger switch_vibration into
keyword icon
Tremor - Scorch
[On Hit] Inflict Wrath damage equal to
keyword icon
Burn
on target
[On Hit] Trigger vibrationexplosion; then, reduce target's
keyword icon
Tremor
Count by 1
6
+4
SKILL 4
At 6+
keyword icon
Poise
, Coin Power +1
Coin Power +1 for every 4 (
keyword icon
Burn
+
keyword icon
Tremor
) on target (max 2)
[On Use] At 0+ SP, generate 1 Mang (望)
- Base Power +4
[On Use] Gain +3
keyword icon
Poise
Count
[Clash Win] Gain 5
keyword icon
Poise

[After Attack] If this Skill generated Mang, lose 10 SP
[On Hit] Inflict 3
keyword icon
Burn
[On Hit] Inflict 3
keyword icon
Tremor
[On Hit] Inflict 3
keyword icon
Tremor
and +3
keyword icon
Tremor
Count
[On Hit] Trigger switch_vibration into
keyword icon
Tremor - Scorch
[On Hit] Trigger vibrationexplosion twice; then, reduce target's
keyword icon
Tremor
Count by 2
[On Crit] Trigger vibrationexplosion; then, reduce target's
keyword icon
Tremor
Count by 1
5
+3
SKILL 5
At 6+
keyword icon
Poise
, Coin Power +1
Coin Power +1 for every 4 (
keyword icon
Burn
+
keyword icon
Tremor
) on target (max 2)
[On Use] Gain +3
keyword icon
Poise
Count
Spend accelbullet
[On Hit] Inflict 2
keyword icon
Burn
and +2
keyword icon
Burn
Count
[On Hit] Inflict 2
keyword icon
Tremor
and +2
keyword icon
Tremor
Count
Spend accelbullet
[On Hit] Inflict 2
keyword icon
Burn
and +2
keyword icon
Burn
Count
[On Hit] Inflict 2
keyword icon
Tremor
and +2
keyword icon
Tremor
Count
[On Hit] Inflict Wrath damage equal to
keyword icon
Burn
on target
[On Hit] Trigger vibrationexplosion; then, reduce target's
keyword icon
Tremor
Count by 1
[On Crit] Trigger vibrationexplosion; then, reduce target's
keyword icon
Tremor
Count by 1
5
+3
SKILL 6
At 6+
keyword icon
Poise
, Coin Power +1
Coin Power +1 for every 4 (
keyword icon
Burn
+
keyword icon
Tremor
) on target (max 2)
[On Use] Gain +3
keyword icon
Poise
Count
[Clash Lose] Deal -50% final damage and does not hit Critically.
Damage dealt by this Skill cannot Stagger the target
supercoin
Spend accelbullet
[On Hit] Inflict 4
keyword icon
Burn
[On Hit] Inflict 4
keyword icon
Tremor
supercoin
Spend accelbullet
[On Hit] Inflict +4
keyword icon
Burn
Count
[On Hit] Inflict +4
keyword icon
Tremor
Count
supercoin
Spend accelbullet
[On Hit without Cracking] Trigger switch_vibration into
keyword icon
Tremor - Scorch
supercoin
[On Hit] Inflict Wrath damage equal to
keyword icon
Burn
on target
[On Hit] Trigger vibrationexplosion twice; then, reduce target's
keyword icon
Tremor
Count by 2
[On Crit] Trigger vibrationexplosion twice; then, reduce target's
keyword icon
Tremor
Count by 2
3
+2
SKILL 7
63
Atk Weight
1
[Target Fixed]
Cannot be Staggered before using this Skill
<color=#ff6000><mark color=#ff000040><b><u>Base Power +1 and deal +10% damage for every
keyword icon
Eye of Precognition
Stack</color></mark></b></u>
[On Use] If target has 50% or less HP, deal +100% damage
[On Use] At 0+ SP, generate 1 Mang (望)
- Base Power +4
[On Use] Gain +3
keyword icon
Poise
Count
[Clash Win] Gain 5
keyword icon
Poise

[Clash Lose] Deal -50% final damage and does not hit Critically.
Damage dealt by this Skill cannot Stagger the target
[On Kill] Inflict teachersprey against a random Sinner next turn
[After Attack]fullreload (once per turn)
[After Attack] If this Skill generated Mang, lose 10 SP
supercoin
[On Hit] Inflict 3
keyword icon
Burn
[On Hit] Inflict 3
keyword icon
Tremor
supercoin
[On Hit] Inflict 3
keyword icon
Burn
[On Hit] Inflict 3
keyword icon
Tremor
supercoin
[On Hit] Inflict +6
keyword icon
Burn
Count
[On Hit] Inflict +6
keyword icon
Tremor
Count
supercoin
[On Hit without Cracking] Trigger switch_vibration into
keyword icon
Tremor - Scorch
supercoin
[On Hit without Cracking] Trigger vibrationexplosion 3 times; then, reduce target's
keyword icon
Tremor
Count by 3
[On Crit] Trigger vibrationexplosion twice; then, reduce target's
keyword icon
Tremor
Count by 2
Story
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