Status
373
Clue
Status

373

1-2

50
Resistances

Ineff.
[x0.5]

Ineff.
[x0.5]

Ineff.
[x0.5]

[x0.8]

[x0.8]

[x0.8]

[x0.8]

[x0.8]

[x0.8]

[x0.8]
Stagger Threshold
50% (187)
level: 50
3
+6
SKILL 1
4
+5
SKILL 2


supercoin
5
+3
SKILL 3






supercoin
2
+1
SKILL 4
7
+3
SKILL 5


supercoin


supercoin
5
+6
DEFENSE
canduelguard
[On Use] Gain 2
Haste next turn (once per turn)
[Clash Win] Heal 15 SP
[Clash Lose] Lose 10 SP
[On Use] Gain 2
[Clash Win] Heal 15 SP
[Clash Lose] Lose 10 SP


supercoin
Combat Start: gain 8 protection
- Combat Start: if this unit has Low Morale, halve the amount of protection gained
- Combat Start: if this unit is Staggered or Panicked, it does not gain protection
- Combat Start: if this unit has Low Morale, halve the amount of protection gained
- Combat Start: if this unit is Staggered or Panicked, it does not gain protection
PASSIVE
When hit, inflict 1 coldairdoq against the attacker (once per Skill)
PASSIVE
When the Passive "Fate's Favored Child" triggers, activate the following:
- Turn End: gain 1 binding next turn
- When hit, inflict 1 coldairdoq against the target (once per Skill)
- Turn End: gain 1 binding next turn
- When hit, inflict 1 coldairdoq against the target (once per Skill)
PASSIVE
When attacking targets with freezingdoq, deal +175% damage
PASSIVE
When this unit takes damage that brings their HP down to 0, nullify that damage; then, this unit is healed back to 100% HP and SP, and gains a new pattern (once per Encounter)
PASSIVE
Turn Start: gain 1 attackup for every enemy with coldairdoq
PASSIVE
Turn Start: if there are 6+ enemies with coldairdoq, gain 2
PASSIVE
Encounter Start: gain weakendoq
PASSIVE
This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against targets without SP.
PASSIVE
Turn End: if in Panic, reset SP to 0.
PASSIVE
Story
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