Status
588


Clue

Status
588
2-5
50

Resistances
Normal
[x1]
Normal
[x1]
Normal
[x1]

[x1.25]
Weak
[x1.5]
Normal
[x1]
[x1.25]
Normal
[x1]
[x1.25]
Normal
[x1]
Stagger Threshold
50% (294)


On Hit with an Unopposed Attack, inflict 1 nervousimpairment
PASSIVE

This unit's Skills deal +1% damage for every 1 nervousimpairment on target
PASSIVE
level: 50
3
+4
SKILL 1
1x
49
Atk Weight
1
Coin Power +1 for every 6
keyword icon
Sinking
on target (max 2)
[Combat Start] Apply 2
keyword icon
Haste
next turn to the allied Cultist of the Deep with the slowest Speed
[On Hit] Inflict 3
keyword icon
Sinking
[On Hit] Inflict 1
keyword icon
Nervous Impairment
[On Hit] Inflict 1
keyword icon
Bind
next turn
3
+4
SKILL 2
1x
49
Atk Weight
1
Coin Power +1 for every 6
keyword icon
Sinking
on target (max 2)
[Combat Start] Apply 2
keyword icon
Attack Power Up
next turn to the allied Cultist of the Deep with the fastest Speed
[On Hit] Inflict +2
keyword icon
Sinking
Count
[On Hit] Inflict 2
keyword icon
Nervous Impairment
4
+4
SKILL 3
1x
50
Atk Weight
1
Coin Power +1 for every 6
keyword icon
Sinking
on target (max 2)
[On Use] If target has
keyword icon
Bind
, Final Power +2
[Clash Win] Inflict 6
keyword icon
Sinking
supercoin
[On Hit] Inflict 2
keyword icon
Sinking
[On Hit] Inflict 2
keyword icon
Bind
next turn
supercoin
[On Hit] Inflict 3
keyword icon
Nervous Impairment
[On Hit without Cracking] Inflict 2
keyword icon
Nervous Impairment
9
+5
DEFENSE
Final Power +1 for every 6
keyword icon
Sinking
on target (max 2)
[Combat Start] Gain 50 Shield
[Turn End] If this unit has remaining Shield, gain 2
keyword icon
Attack Power Up
next turn
Turn Start: heal 3 SP for every surviving ally
PASSIVE

Encounter Start: gain 5 seaterrorcell
Instead of attackdown and defensedown effects of seaterrorcell, gain attackup and defenseup
PASSIVE

If this unit has remaining Shield after getting hit, inflict 2 sinking against the target
PASSIVE

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against targets without SP.
PASSIVE

Turn End: if in Panic, reset SP to 0.
PASSIVE

Story
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