Status
659


Clue

Status
659
1-2
50

Resistances
Ineff.
[x0.5]
Ineff.
[x0.5]
Ineff.
[x0.5]

[x0.8]
[x0.8]
[x0.8]
[x0.8]
[x0.8]
[x0.8]
[x0.8]
Stagger Threshold
50% (330)

level: 50
3
+6
SKILL 1
50
Atk Weight
1
[On Use] Clash Power +1 for every 2 enemies with
keyword icon
Cold
(max 2)
[On Use] Final Power +1 for every
keyword icon
Cold
on target (max 2)
[On Hit] Inflict +2
keyword icon
Sinking
Count
4
+5
SKILL 2
50
Atk Weight
1
[On Use] Base Power +1 for every 2 enemies with
keyword icon
Cold
(max 2)
[On Use] If the main target has
keyword icon
Cold
, gain +1 Atk Weight
[On Use] Final Power +1 for every
keyword icon
Cold
on the main target (max 2)
[Clash Lose] Deal -50% damage and damage dealt by this Skill cannot Stagger the target
[On Hit] Inflict +2
keyword icon
Sinking
Count
- If target has
keyword icon
Cold
, inflict 1
keyword icon
Sinking
supercoin
[On Hit without Cracking] Inflict 3
keyword icon
Sinking
5
+3
SKILL 3
50
Atk Weight
3
Prioritizes targets with
keyword icon
Frozen

Can Clash with this Skill regardless of Speed
[On Use] When attacking targets with
keyword icon
Frozen
, gain +2 Atk Weight
[On Use] Coin Power +1 for every 2 enemies with
keyword icon
Cold
(max 2)
[Clash Lose] Deal -50% damage and damage dealt by this Skill cannot Stagger the target
[On Hit] Inflict 3
keyword icon
Sinking
[Heads Hit] Gain 3
keyword icon
Offense Level Up
(once per turn)
supercoin
[On Kill] If target has
keyword icon
Frozen
, heal 20 SP
2
+1
SKILL 4
[Unclashable]
[On Use] Deal +5% damage for every enemy with
keyword icon
Cold
(max 30%)
[On Hit] Inflict 5
keyword icon
Sinking
[On Hit] Inflict +1
keyword icon
Sinking
Count
[Heads Hit] Gain 3
keyword icon
Offense Level Up
(once per turn)
[On Hit] Inflict 10(1 +
keyword icon
Cold
on target) bonus Gloom damage
[On Kill] If target has
keyword icon
Frozen
, heal 20 SP
7
+3
SKILL 5
Prioritizes targets with
keyword icon
Frozen

Can Clash with this Skill regardless of Speed
[On Use] Deal +5% damage for every enemy with
keyword icon
Cold
(max 30%)
[On Use] Coin Power +1 for every 2 enemies with
keyword icon
Cold
(max 3)
[Clash Lose] Deal -80% damage and damage dealt by this Skill cannot Stagger the target
supercoin
[On Hit without Cracking] Inflict 5
keyword icon
Sinking
supercoin
[On Hit without Cracking] Inflict +1
keyword icon
Sinking
Count
[Heads Hit] Gain 3
keyword icon
Offense Level Up
(once per turn)
supercoin
[On Hit without Cracking] Inflict 10(1 +
keyword icon
Cold
on target) bonus Gloom damage
[On Kill] If target has
keyword icon
Frozen
, heal 20 SP
5
+6
DEFENSE
canduelguard
[On Use] Gain 2
keyword icon
Haste
next turn (once per turn)
[Clash Win] Heal 15 SP
[Clash Lose] Lose 10 SP
supercoin
Combat Start: gain 8 protection
- Combat Start: if this unit has Low Morale, halve the amount of protection gained
- Combat Start: if this unit is Staggered or Panicked, it does not gain protection
PASSIVE

When hit, inflict 1 coldairdoq against the attacker (once per Skill)
PASSIVE

When the Passive "Fate's Favored Child" triggers, activate the following:
- Turn End: gain 1 binding next turn
- When hit, inflict 1 coldairdoq against the target (once per Skill)
PASSIVE

When attacking targets with freezingdoq, deal +175% damage
PASSIVE

When this unit takes damage that brings their HP down to 0, nullify that damage; then, this unit is healed back to 100% HP and SP, and gains a new pattern (once per Encounter)
PASSIVE

Turn Start: gain 1 attackup for every enemy with coldairdoq
PASSIVE

Turn Start: if there are 6+ enemies with coldairdoq, gain 2 parryingresultup
PASSIVE

Encounter Start: gain weakendoq
PASSIVE

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against targets without SP.
PASSIVE

Turn End: if in Panic, reset SP to 0.
PASSIVE

Story
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