Status
2382
Clue
Status

2382

1-4

50
Resistances

Ineff.
[x0.5]

Normal
[x1]

[x1.25]

Normal
[x1]

Normal
[x1]

Normal
[x1]

Normal
[x1]

Normal
[x1]

Normal
[x1]

Normal
[x1]
Stagger Threshold
60% (1429)
20% (476)
0% (0)
When taking damage during the combat phase: +20% damage for the turn
During the combat phase: On Clash Lose, take +15% damage from the Skill
During the combat phase: On Clash Lose, take +15% damage from the Skill
PASSIVE
Deal +2% damage for every 1% missing HP on self (max 100%)
PASSIVE
Turn Start: at max sipofalcoholjin Stack, consume 2 of its Stack and gain drunkawakening
PASSIVE
Encounter Start: reset this unit's SP to 10
Take -50% damage from combustion, laceration, vibration, burst, and sinking (rounded down)
Take -30% damage from Sinners
If this unit gained 2 or more sipofalcoholjin last turn, heal 5 SP for every 10% missing HP at Turn Start (max 40)
When entering a new phase, if this unit is Staggered, recover from Stagger
Take -50% damage from combustion, laceration, vibration, burst, and sinking (rounded down)
Take -30% damage from Sinners
If this unit gained 2 or more sipofalcoholjin last turn, heal 5 SP for every 10% missing HP at Turn Start (max 40)
When entering a new phase, if this unit is Staggered, recover from Stagger
PASSIVE
Activates if at least 1 enemy has 10+ laceration at Turn End
Against enemies with laceration, inflict 1 drunkblood for every 5 laceration they have (3 times per enemy)
Against enemies with laceration, inflict 1 drunkblood for every 5 laceration they have (3 times per enemy)
PASSIVE
level: 50
4
+3
SKILL 1
3
+3
SKILL 3
4
+3
SKILL 4
[On Use] Coin Power +1 for every 5
Bleed on target (max 2)
[On Use] Base Power +1 for every
Bloodpour (血注) on target (max 2)
[On Use] At 3+
Swig (眞), convert all Coins to supercoins
[Clash Lose] Deal -80% damage and damage dealt by this Skill cannot Stagger the target

[On Use] Base Power +1 for every

[On Use] At 3+

[Clash Lose] Deal -80% damage and damage dealt by this Skill cannot Stagger the target




6
+8
SKILL 5
10
+10
SKILL 6
ジア・シーチュンをターゲットにする
[Target Fixed]
[On Use] 自分の速度が対象より高ければ、コイン威力 +1
[On Use] 自分のsipofalcoholjin1につき、次のターンにattackup1, agility1を得る (最大3)
[Clash Win] 攻撃加重値が7増加
[Target Fixed]
[On Use] 自分の速度が対象より高ければ、コイン威力 +1
[On Use] 自分のsipofalcoholjin1につき、次のターンにattackup1, agility1を得る (最大3)
[Clash Win] 攻撃加重値が7増加


supercoin
4
+4
DEFENSE
[Clashable Counter]
[On Use] 自分の
Swig (眞)1につき、ダメージ量 +20% (最大100%)
[On Use] 対象に
Bloodpour (血注)があれば、ダメージ量 +50%
[On Use] 自分の

[On Use] 対象に





This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against targets without SP.
PASSIVE
Turn End: if in Panic, reset SP to 0.
PASSIVE
Story
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