Status
936


Clue

Status
936
4-6
53

Resistances
[x0.8]
Normal
[x1]
Normal
[x1]

Endure
[x0.75]
[x1.25]
[x1.25]
Normal
[x1]
Endure
[x0.75]
Normal
[x1]
Weak
[x1.5]
Stagger Threshold
20% (187)


Deal +1% damage for every 1% missing HP on self (max 50%)
PASSIVE

If the target has less than 0 SP: deal even more damage the further the target's SP is from 0 (+3% damage per 1 SP)
PASSIVE

Gain 1 attackup and 1 defenseup every time any target gains a negative effect
PASSIVE

On Clash Win, heal 5 SP
On Clash Lose, gain 1 enhancement
PASSIVE

When hit during the combat phase: +10% damage for the turn
When hit during the combat phase: on Clash Win, +20% damage
PASSIVE

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against targets without SP.
PASSIVE

Turn End: if in Panic, reset SP to 0.
PASSIVE
level: 50
5
+3
SKILL 1
52
Atk Weight
1
[On Hit] Inflict 2
keyword icon
Rupture
[On Hit] Inflict 3
keyword icon
Rupture
5
+4
SKILL 2
[On Hit] Inflict 1
keyword icon
Fragile
next turn
6
+4
SKILL 3
54
Atk Weight
1
[On Use] If target has 3+ types of negative effects, Base Power +1
[On Use] Coin Power +1 for every 6
keyword icon
Rupture
on target (max 2)
[Clash Lose] Gain 1
keyword icon
Fragile
supercoin
[On Hit] Inflict +2
keyword icon
Rupture
Count
Deal 5 SP damage
supercoin
[On Hit] Inflict 3
keyword icon
Rupture
Deal 5 SP damage
7
+8
SKILL 4
[On Use] Heal 15 SP
[On Use] If target has 3+ types of negative effects, Base Power +1
supercoin
[On Hit] Inflict +1
keyword icon
Rupture
Count
Ends Encounter when this unit's HP drops below 20%
PASSIVE



Story
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