Status
936
Clue
Status

936

4-6

53
Resistances

[x0.8]

Normal
[x1]

Normal
[x1]

Endure
[x0.75]

[x1.25]

[x1.25]

Normal
[x1]

Endure
[x0.75]

Normal
[x1]

Weak
[x1.5]
Stagger Threshold
20% (187)
Deal +1% damage for every 1% missing HP on self (max 50%)
PASSIVE
If the target has less than 0 SP: deal even more damage the further the target's SP is from 0 (+3% damage per 1 SP)
PASSIVE
Gain 1 attackup and 1 defenseup every time any target gains a negative effect
PASSIVE
On Clash Win, heal 5 SP
On Clash Lose, gain 1 enhancement
On Clash Lose, gain 1 enhancement
PASSIVE
When hit during the combat phase: +10% damage for the turn
When hit during the combat phase: on Clash Win, +20% damage
When hit during the combat phase: on Clash Win, +20% damage
PASSIVE
This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against targets without SP.
PASSIVE
Turn End: if in Panic, reset SP to 0.
PASSIVE
level: 50
5
+3
5
+4
7
+8
SKILL 4
[On Use] Heal 15 SP
[On Use] If target has 3+ types of negative effects, Base Power +1
[On Use] If target has 3+ types of negative effects, Base Power +1


supercoin
Ends Encounter when this unit's HP drops below 20%
PASSIVE
Story
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