Status
597
Clue
Status

597

4-6

52
Resistances

Ineff.
[x0.5]

Normal
[x1]

[x1.25]

Normal
[x1]

Endure
[x0.75]

Normal
[x1]

[x1.25]

Ineff.
[x0.5]

[x1.25]

Normal
[x1]
Stagger Threshold
20% (119)
level: 50
4
+4
SKILL 1
[On Use] Final Power +1 for every 4
Rupture on target (max 3)
[On Use] Clash Power +1 for every 30% missing HP on self (max 2)

[On Use] Clash Power +1 for every 30% missing HP on self (max 2)
5
+3
SKILL 2
[On Use] Final Power +1 for every 4
Rupture on target (max 3)
[On Use] Clash Power +1 for every 30% missing HP on self (max 2)

[On Use] Clash Power +1 for every 30% missing HP on self (max 2)


6
+8
SKILL 3


supercoin
2
+4
SKILL 4
[On Use] Final Power +1 for every 4
Rupture on target (max 4)
[Clash Lose] Deal -50% damage and damage dealt by this Skill cannot Stagger the target

[Clash Lose] Deal -50% damage and damage dealt by this Skill cannot Stagger the target


supercoin
When inflicting ominoustalisman on an enemy, if the target already has ominoustalisman, consume up to 3 ominoustalisman on the target and inflict the same value as defensedown Stacks to the target this turn and next turn
PASSIVE
Ends Encounter when this unit's HP drops below 20%
PASSIVE
Turn Start: heal 5 SP
Turn Start: at 20+ SP, gain 1 enhancement
Turn Start: at 20+ SP, gain 1 enhancement
PASSIVE
If this unit's HP drops below 50% or less in this Encounter, starting from the next turn, gain 2 attackdmgup every turn
PASSIVE
This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against targets without SP.
PASSIVE
Turn End: if in Panic, reset SP to 0.
PASSIVE
Story
Found in: