Status
597


Clue

Status
597
4-6
52

Resistances
Ineff.
[x0.5]
Normal
[x1]
[x1.25]

Normal
[x1]
Endure
[x0.75]
Normal
[x1]
[x1.25]
Ineff.
[x0.5]
[x1.25]
Normal
[x1]
Stagger Threshold
20% (119)

level: 50
4
+4
SKILL 1
[On Use] Final Power +1 for every 4
keyword icon
Rupture
on target (max 3)
[On Use] Clash Power +1 for every 30% missing HP on self (max 2)
[On Hit] Inflict 2
keyword icon
Rupture
and +2
keyword icon
Rupture
Count
[On Hit] Inflict 10
keyword icon
Omen Talisman
5
+3
SKILL 2
[On Use] Final Power +1 for every 4
keyword icon
Rupture
on target (max 3)
[On Use] Clash Power +1 for every 30% missing HP on self (max 2)
[On Hit] Inflict 3
keyword icon
Rupture
and +2
keyword icon
Rupture
Count
[On Hit] Inflict 10
keyword icon
Omen Talisman
[On Hit] Reduce
keyword icon
Omen Talisman
on target by 2
6
+8
SKILL 3
[On Use] Final Power +1 for every 4
keyword icon
Rupture
on target (max 4)
supercoin
[On Hit] Inflict 3
keyword icon
Rupture
and +3
keyword icon
Rupture
Count
[On Hit without Cracking] Reduce
keyword icon
Omen Talisman
on target by 5
2
+4
SKILL 4
[On Use] Final Power +1 for every 4
keyword icon
Rupture
on target (max 4)
[Clash Lose] Deal -50% damage and damage dealt by this Skill cannot Stagger the target
supercoin
[On Hit] Inflict 1
keyword icon
Rupture
[On Hit] Inflict 10
keyword icon
Omen Talisman
supercoin
[On Hit] Inflict +1
keyword icon
Rupture
Count
[On Hit] Inflict 10
keyword icon
Omen Talisman
supercoin
[On Hit without Cracking] Remove all
keyword icon
Omen Talisman
on target
When inflicting ominoustalisman on an enemy, if the target already has ominoustalisman, consume up to 3 ominoustalisman on the target and inflict the same value as defensedown Stacks to the target this turn and next turn
PASSIVE

Ends Encounter when this unit's HP drops below 20%
PASSIVE

Turn Start: heal 5 SP
Turn Start: at 20+ SP, gain 1 enhancement
PASSIVE

If this unit's HP drops below 50% or less in this Encounter, starting from the next turn, gain 2 attackdmgup every turn
PASSIVE


This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against targets without SP.
PASSIVE

Turn End: if in Panic, reset SP to 0.
PASSIVE

Story
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