Status
536
Clue
Status

536

4-6

62
Resistances

Ineff.
[x0.5]

Normal
[x1]

Normal
[x1]

[x1.25]

[x1.25]

Normal
[x1]

Normal
[x1]

Normal
[x1]

[x1.25]

[x1.25]
Stagger Threshold
20% (107)
Turn Start: at less than 10 charge Count, consume 5% HP on self to gain +5 charge Count
Turn End: at 15+ charge Count, consume 5 charge Count to heal 5% HP on self
Turn End: at 15+ charge Count, consume 5 charge Count to heal 5% HP on self
PASSIVE
Gain 1 charge every time this unit consumes 10 cumulative charge Count in this Encounter
Turn End: At 2+ charge, gain 1 next turn
Turn End: At 2+ charge, gain 1 next turn
PASSIVE
Deal +5% damage for every 6 burst on target (Max 10%)
PASSIVE
Turn End: at 5+ charge, gain 4 defensedown and 3 attackdmgup next turn
PASSIVE
level: 60
4
+5
SKILL 1


3
+4
SKILL 2
[On Use] Final Power +1 for every 6
Rupture on target (max 2)
[On Use] Consume 5
Charge Count to gain Coin Power +1 (max 3)
[On Use] If this unit consumed 5+
Charge Count, inflict +2 more
Rupture
[On Use] If this unit consumed 10+
Charge Count, inflict +3
Rupture Count
[Clash Lose] Deal -80% damage; damage dealt by this Skill cannot Stagger the target
[On Use] Consume 5
[On Use] If this unit consumed 5+
[On Use] If this unit consumed 10+
[Clash Lose] Deal -80% damage; damage dealt by this Skill cannot Stagger the target


supercoin
[On Hit] If this unit consumed
Charge Count, inflict 10
Omen Talisman
- If this unit consumed 10+
Charge Count, inflict (
Charge Count consumed - 10)
Rupture Count
- If this unit consumed 10+




supercoin
[Hit after Clash Win] If this unit consumed 10+
Charge Count On Use, consume all
Omen Talisman on target
5
+4
DEFENSE
Ends Encounter when this unit's HP drops below 20%
PASSIVE
This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.
PASSIVE
Turn End: if in Panic, reset SP to 0.
PASSIVE
Story
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