Status
1985



Status
1985
2-4
50

Resistances
[x1.2]
Normal
[x1]
Normal
[x1]

Endure
[x0.75]
[x1.25]
Normal
[x1]
Normal
[x1]
Ineff.
[x0.5]
Normal
[x1]
Weak
[x1.5]
Stagger Threshold
33% (655)
-20% (-397)

level: 50
5
+3
SKILL 1
50
Atk Weight
2
[Combat Start] Gain Atk Weight equal to the number of targets with
keyword icon
Bleed
(max 5)
[On Use] If the main target has 4+
keyword icon
Bleed
, Base Power +1
[On Use] If the main target has 3+
keyword icon
Bleed
, Coin Power +1
[Clash Lose] Lose 1
keyword icon
Stored Blood
[On Hit] Inflict +2
keyword icon
Bleed
Count
[On Hit] Inflict +2
keyword icon
Bleed
Count
[On Hit] Inflict 4
keyword icon
Bleed
[On Hit] Inflict 4
keyword icon
Bleed
[On Hit] Gain 1
keyword icon
Stored Blood
1
+1
SKILL 2
[Unclashable]
[On Use] Gain 4
keyword icon
Paralyze

[On Use] Double bloodarmor Glaive's heal effect
[On Use] Reset SP to 0
[After Attack] Gain
keyword icon
Stored Blood
10
Does not get Staggered this turn; ends turn after using this Skill.
[On Hit] Inflict 2
keyword icon
Bleed
and +1
keyword icon
Bleed
Count
[On Hit] Inflict 2
keyword icon
Bleed
and +1
keyword icon
Bleed
Count
[On Hit] Inflict 2
keyword icon
Bleed
and +1
keyword icon
Bleed
Count
[On Hit] Inflict 2
keyword icon
Bleed
and +1
keyword icon
Bleed
Count
5
+4
SKILL 3
[On Use] Clash Power +1 for every 5
keyword icon
Bleed
on the main target (max 3)
[On Use] At 4+
keyword icon
Bleed
Count on the main target, Coin Power +1
[On Use] Deal +5% damage for every
keyword icon
Bleed
Count on the main target (max 20%)
[Clash Win] Double bloodarmor Glaive's heal effect
[Clash Lose]bloodarmor Glaive's heal effect does not activate
[Clash Lose] Deal -80% damage and damage dealt by this Skill cannot Stagger the target
[After Attack] Gain
keyword icon
Stored Blood
10
[On Hit] Inflict 3
keyword icon
Bleed
and +1
keyword icon
Bleed
Count
[On Hit] Inflict 3
keyword icon
Bleed
and +1
keyword icon
Bleed
Count
[On Hit] Inflict 3
keyword icon
Bleed
and +1
keyword icon
Bleed
Count
supercoin
[On Hit without Cracking] Inflict 3
keyword icon
Bleed
and +1
keyword icon
Bleed
Count
4
+6
SKILL 4
50
Atk Weight
1
[On Use] If target has 4+
keyword icon
Bleed
, Clash Power +1
[On Hit] Inflict 4
keyword icon
Bleed
4
+6
SKILL 5
50
Atk Weight
1
[On Use] If target has 4+
keyword icon
Bleed
, Clash Power +1
[On Hit] Inflict +2
keyword icon
Bleed
Count
4
+4
SKILL 6
50
Atk Weight
1
[On Use] If target has 4+
keyword icon
Bleed
, Clash Power +1
[On Use] Deal +5% damage for every
keyword icon
Bleed
Count on the target (max 20%)
[On Hit] Inflict 8
keyword icon
Bleed
and +2
keyword icon
Bleed
Count
8
+4
SKILL 7
[On Use] If target has 8+
keyword icon
Bleed
, Coin Power +1
[Clash Lose] Lose 1
keyword icon
Stored Blood
[On Hit] Inflict 5
keyword icon
Bleed
and +3
keyword icon
Bleed
Count
[On Hit] If target has 10+
keyword icon
Bleed
, the next Coin deals +20% damage
[On Hit] Gain 1
keyword icon
Stored Blood
[On Hit] Inflict 1
keyword icon
Bind
next turn
4
+10
DEFENSE
[On Evade Use] Base Power +1 for every
keyword icon
Bleed
Count on the target (max 4)
At Turn End, depending on the keptblood Stack on self:
- Inflict +2 laceration and +1 laceration Count on self for every Stack
- At 5 or fewer Stack: gain 1 binding, 1 vulnerable, 1 attackdown and lose 5 SP next turn for every (6 - Stack) (this effect cannot reduce this unit's SP below -20)
- At more than 5 Stack: gain 1 attackup, 1 defenseup, and heal 8 SP next turn for every (Stack - 5) (this effect cannot increase this unit's SP higher than 30)
PASSIVE

Upon entry, heal 30 SP
Turn Start: if this unit has laceration,
- Gain 1 attackup and 1 defenseup for every 5 laceration (max 5)
- Gain 1 parryingresultup for every 10 laceration (max 2)
Take -50% laceration damage (rounded down)
PASSIVE

If there are La Manchaland Bloodfiends among the enemies, gain the following effects:
- In a Clash against La Manchaland Bloodfiends, lose 4 Clash Power
- When attacking La Manchaland Bloodfiends, lose 5 SP (once per Skill; 2 times per turn)
- Deal -20% Skill damage against La Manchaland Bloodfiends
PASSIVE

Gains a new pattern when keptblood reaches 0 for the first time
Fix this unit's speed to 10 when using the Skill 'I Am... The Prince... of the Parade...!'
PASSIVE

When this unit reaches 30% HP, gain bloodycrave
PASSIVE

Prioritizes targets with the highest sum of laceration Potency and Count
On Hit, if the target has laceration, heal 2% HP
PASSIVE

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against targets without SP.
PASSIVE

Turn End: if in Panic, reset SP to 0.
PASSIVE

Story
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