Status
928


Clue

Status
928
4-6
50

Resistances
[x0.8]
[x0.8]
[x0.8]

Normal
[x1]
Ineff.
[x0.5]
Endure
[x0.75]
[x1.25]
Endure
[x0.75]
Weak
[x1.5]
Normal
[x1]
Stagger Threshold
40% (371)
0% (0)

level: 50
4
+3
SKILL 1
51
Atk Weight
1
[On Use] Coin Power +1 for every 2 types of negative effect on target (max 2)
[On Hit] Inflict 1
keyword icon
Eyeball Pinion
[On Hit] Inflict +2
keyword icon
Rupture
Count
[On Hit] Inflict 1
keyword icon
Eyeball Pinion
[On Hit] Inflict 2
keyword icon
Bind
next turn
4
+4
SKILL 2
52
Atk Weight
5
[Indiscriminate]
[On Use] Coin Power +1 for every 2 types of negative effect on target (max 2)
supercoin
[On Hit] Inflict 1
keyword icon
Eyeball Pinion
[On Hit] Inflict +2
keyword icon
Rupture
Count
supercoin
[On Hit] Inflict 1
keyword icon
Eyeball Pinion
[On Hit] Inflict 2
keyword icon
Rupture
4
+5
SKILL 3
[On Use] Coin Power +1 for every 2 types of negative effect on target (max 2)
[On Hit] Inflict 1
keyword icon
Eyeball Pinion
[On Hit] Inflict 4
keyword icon
Rupture
[On Hit] Activate
keyword icon
Rupture
on target once. Target loses 1
keyword icon
Rupture
Count
[On Hit] Inflict
keyword icon
Bleed
and
keyword icon
Rupture
Potency equal to
keyword icon
Eyeball Pinion
Stack
5
+3
SKILL 4
53
Atk Weight
3
widearearampage
[On Use] Consume 3% HP on self (this damage does not kill this unit)
supercoin
[On Hit] Inflict 1
keyword icon
Eyeball Pinion
[On Hit] Inflict 1
keyword icon
Rupture
[On Hit] Inflict 1
keyword icon
Gluttony Fragility
next turn
supercoin
[On Hit] Inflict 2
keyword icon
Eyeball Pinion
[On Hit] Inflict 2
keyword icon
Rupture
[On Hit] Inflict 1
keyword icon
Gluttony Fragility
next turn
supercoin
[On Hit] Inflict 3
keyword icon
Eyeball Pinion
[On Hit] Inflict 3
keyword icon
Rupture
[On Hit] Inflict 1
keyword icon
Gluttony Fragility
next turn
6
+3
SKILL 5
55
Atk Weight
10
[Indiscriminate]
[On Use] Consume 5% HP on self (this damage does not kill this unit)
supercoin
[On Hit without Cracking] Inflict (madfeather on target x 10)
keyword icon
Rupture
; all madfeather on target expires
[On Hit] Activate
keyword icon
Rupture
on target 2 times. Target loses 2
keyword icon
Rupture
Count
5
+4
DEFENSE
[Clashable Counter]
[Clash Lose] All
keyword icon
Eyeball Pinion
on target expires
[On Hit] Inflict 2
keyword icon
Eyeball Pinion
[On Hit] Inflict 1
keyword icon
Eyeball Pinion
[On Hit] Inflict 2 binding next turn
On Hit with a Skill: heal 10% of the damage dealt (rounded down)
If target has madfeather, heal additional (madfeather Stack on target)% HP
PASSIVE

On Hit, heal 3 SP on self
PASSIVE

Gain 1 attackup next turn every time this unit loses a Clash (max 3)
PASSIVE

Whenever this unit hits the same target three times in the same turn, inflict 1 vulnerable next turn
PASSIVE

Offense Level +1 and Defense Level -1 for every 15% HP this unit cumulatively lost in this Encounter (max 6)
PASSIVE


This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against targets without SP.
PASSIVE

Turn End: if in Panic, reset SP to 0.
PASSIVE

Story
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