Paramedic
Slots
| Required Points | Skill / Trait |
|---|---|
| 3 | Heal Restores 28 or more HP to a single ally. |
| 10 | Squelch Cures all allies of poison or severe poison. |
| 20 | Tingle Cures all allies of paralysis. |
| 30 | Defuddle Cures all allies of confusion. |
| 50 | Cock-a-Doodle-Doo Cures all allies of sleep. |
| 70 | Drain Magic Absorbs some MP from a single enemy. |
| 85 | Snap, Crackle, Poof Uses the power of a healthy glow to protect one ally from status ailments for 2 to 5 turns. |
| 100 | Zing Resurrects a fallen ally. Has a chance of failure. |
| 120 | Wave of Relief Cures all allies of their status ailments. |
Monsters with this talent