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Antimagician

Slots
Required PointsSkill / Trait
3Dim
Greatly decreases the wisdom of a single enemy for 4 to 7 turns. The higher the caster's wisdom, the more likely the spell is to succeed.
10Fizzle
Prevents all enemies from casting spells for 4 to 7 turns. The higher the caster's wisdom, the more likely the spell is to succeed.
20Ping
Greatly increases the wisdom of a single ally for 4 to 7 turns.
30Drain Magic
Absorbs some MP from a single enemy.
50Mist Me
Negates all damage 1 time only. Ineffective against certain attacks.
70Kadim
Decreases the wisdom of all enemies for 4 to 7 turns. The higher the caster's wisdom, the more likely the spell is to succeed.
85Buffer Zone
Raises the resistances of all allies for 2 to 5 turns.
100Bounce
Reflects most spells back at the enemy for 4 to 7 turns.
Monsters with this talent

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