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Croc-a-Bugle-Doo

Dragon Family

Croc-a-Bugle-Doo

Stat limits

HP

1,400

MP

610

Attack

600

Defence

280

Agility

460

Wisdom

390

Talents
Required PointsSkill / Trait
3 Heal
Restores 28 or more HP to a single ally.
10 Accelerate
Greatly increases the agility of a single ally for 4 to 7 turns.
20 Buff
Greatly increases the defence of a single ally for 4 to 7 turns.
30 Ping
Greatly increases the wisdom of a single ally for 4 to 7 turns.
50 Oomph
Greatly increases the attack of a single ally for 2 to 5 turns.
70 Insulate
Greatly reduces the damage received from breath attacks by a single ally for 4 to 7 turns.
85 Midheal
Restores 76 or more HP to a single ally.
100 Oomphle
Increases the attack of all allies for 2 to 5 turns.
Traits
Metal Medley
Ignores the damage-reducing effect that the Metal Skin trait provides.
Bigger Upper Lv. 20
Extends the duration of skills that raise the strength, defence, agility or wisdom of allies to 5 turns. In addition, randomly grants invincibility, the ability to reflect spells or breath attacks, or raises evasion.
Rando-Accel Lv. 40
Monster sometimes casts Accelerate on itself during battle.
Tactical Genius Large size
Sometimes performs 2 or 3 actions in a row. The number of actions is not affected if you don't issue specific orders. Slightly lowers the monster's max. attributes.
Decontaminate Large size
Sometimes cures allies of sleep, confusion, poison, severe poison, paralysis and stun.
Late Bloomer Large size Lv. 60
Increases attack, defence, agility and wisdom from round 3 onwards, and even more so from round 6.
Locations

No overworld locations found.

Resistances
Antimagic Reg.0
Asleep Reg.0
Bedazzlement High50
Confused Reg.0
Dark Med.25
Debilitation High50
Earth Reg.0
Electricity Reg.0
Explosions Med.25
Fire High50
Ice Reg.0
Instant Death Reg.0
Light Med.25
MP Absorption Reg.0
Paralysed Med.25
Poisoned Low-25
Stunned High50
Water Med.25
Wind Reg.0

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