Dragon Family
Seasaur
Stat limits
HP
1,350
MP
320
Attack
690
Defence
620
Agility
440
Wisdom
400
Talents
| Required Points | Skill / Trait |
|---|---|
| 3 | Splish Inflicts minor water-elemental spell damage on a single enemy. |
| 10 | Heal Restores 28 or more HP to a single ally. |
| 20 | Slime Squisher A smashing attack that inflicts sizeable damage on monsters in the slime family. |
| 30 | Max. MP +4 Raises max. MP by 4. |
| 50 | Waterspout Inflicts minor water-elemental damage on one enemy. |
| 70 | Blunt Greatly decreases the attack of a single enemy for 2 to 5 turns. The higher the caster's wisdom, the more likely the spell is to succeed. |
| 85 | Max. MP +8 Raises max. MP by 8. |
| 100 | Splash Inflicts medium water-elemental spell damage on a single enemy. |
Traits
| Ace Evader Makes it somewhat easier to avoid enemy attacks. |
| Splishmeister Lv. 20 Increases the potency of water-elemental attacks and decreases their MP consumption. |
| Insta-Oomph Lv. 40 Monster sometimes casts Oomph on itself at the start of battle. |
Tactical Genius Sometimes performs 2 or 3 actions in a row. The number of actions is not affected if you don't issue specific orders. Slightly lowers the monster's max. attributes. |
Adrenaline Rush Greatly increases attack after inflicting a critical hit. |
Ultra Crafty Cracker Lv. 60 Greatly increases the damage inflicted by ice-elemental attacks. |
Suggested Synthesis
Locations
No overworld locations found.
Resistances
| Med.25 | |
| High50 | |
| High50 | |
| Reg.0 | |
| Med.25 | |
| Reg.0 | |
| Low-25 | |
| Reg.0 | |
| Reg.0 | |
| Reg.0 |
| High50 | |
| Med.25 | |
| High50 | |
| Reg.0 | |
| Reg.0 | |
| Low-25 | |
| Med.25 | |
| High50 | |
| Reg.0 |