Nature Family
Mitey Oak
Stat limits
HP
1,420
MP
450
Attack
590
Defence
560
Agility
360
Wisdom
410
Talents
| Required Points | Skill / Trait |
|---|---|
| 3 | Whack Kills a single enemy instantly. The higher the caster's wisdom, the more likely the spell is to succeed. |
| 10 | Max. HP +8 Raises max. HP by 8. |
| 20 | Intense Defence Tightens defences to the extreme, reducing most damage received by 9/10. Can only be used once per battle. |
| 30 | Defence +8 Raises defence by 8. |
| 50 | Selflessness Receives all incoming attacks in place of allies for 1 round, but suffers greater damage in doing so. |
| 70 | Anchorman A punching technique performed after everyone else that inflicts major damage on the enemy. |
| 85 | Kamikazee Kills all enemies, but at the cost of the caster's life. If used, the caster cannot be resurrected in the same battle. Higher MP increases the likelihood of the spell succeeding. |
| 100 | Kerplunk Heals or resurrects all allies, including reserves, but at the cost of the caster's life. If used, the caster cannot be resurrected in the same battle. |
Traits
| Hit Squad x6 Direct attacks hit multiple times, but the damage per hit decreases as the number of hits increases. |
| Detox Lv. 20 Sometimes cures allies of poison, severe poison, paralysis and stun. |
| Big Bully Lv. 40 Increases damage inflicted on L-size monsters. |
Tactical Genius Sometimes performs 2 or 3 actions in a row. The number of actions is not affected if you don't issue specific orders. Slightly lowers the monster's max. attributes. |
Parting Gift Inflicts damage back on all enemies when the monster dies. The amount inflicted is proportional to the excess damage suffered after the monster's HP are reduced to zero. |
Collective Punishment Lv. 60 Attacks that do more damage as the attack attribute increases and strike a single target will strike all enemies instead. |
Suggested Synthesis
Locations
No overworld locations found.
Resistances
| Reg.0 | |
| High50 | |
| High50 | |
| Reg.0 | |
| Med.25 | |
| Reg.0 | |
| High50 | |
| High50 | |
| Low-25 | |
| Low-25 |
| Med.25 | |
| Reg.0 | |
| Reg.0 | |
| Reg.0 | |
| High50 | |
| Med.25 | |
| Low-25 | |
| High50 | |
| Reg.0 |