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Walking Corpse

Undead Family

Walking Corpse

Stat limits

HP

1,420

MP

360

Attack

620

Defence

530

Agility

400

Wisdom

390

Talents
Required PointsSkill / Trait
3 Poison Attack
Damages a single enemy and occasionally poisons it.
10 Decelerate
Greatly decreases the agility of a single enemy for 4 to 7 turns. The higher the caster's wisdom, the more likely the spell is to succeed.
20 Sleep Attack
Damages a single enemy and occasionally puts it to sleep for 2 to 5 turns.
30 Sweet Breath
Lets out an exhalation of relaxation that puts all enemies to sleep for 2 to 5 turns.
50 Burning Breath
Lets out an exhalation of immobilisation that paralyses all enemies for 2 to 5 turns.
70 Confusion Attack
Damages a single enemy and occasionally confuses it for 2 to 5 turns.
85 Whack
Kills a single enemy instantly. The higher the caster's wisdom, the more likely the spell is to succeed.
100 Kamikazee
Kills all enemies, but at the cost of the caster's life. If used, the caster cannot be resurrected in the same battle. Higher MP increases the likelihood of the spell succeeding.
Traits
Poisonous Touch
Regular attacks sometimes poison the enemy.
Ultra Crafty Stunner Lv. 20
Makes it much easier to stun the enemy.
Ultra Crafty Spellbinder Lv. 40
Makes it much easier to prevent spellcasting.
Tactical Commander Large size
Performs 2 actions in a row. The number of actions is not affected if you don't issue specific orders. Slightly lowers the monster's max. attributes.
Infected Skin Large size
Sometimes poisons enemies that inflict direct attacks.
Last Legs Large size Lv. 60
Allows the monster to survive at 1 HP after suffering an attack that would otherwise kill it.
Suggested Synthesis
Undead Family
+
Beast Family
Required parent rank: F
=
Walking Corpse
Walking Corpse
Locations

No overworld locations found.

Resistances
Antimagic Reg.0
Asleep Reg.0
Bedazzlement Low-25
Confused Reg.0
Dark High50
Debilitation Reg.0
Earth High50
Electricity Reg.0
Explosions Reg.0
Fire Low-25
Ice High50
Instant Death Med.25
Light Reg.0
MP Absorption High50
Paralysed Med.25
Poisoned High50
Stunned Med.25
Water Med.25
Wind Reg.0

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