Beast Family
Hammerhood
Stat limits
HP
1,450
MP
300
Attack
630
Defence
570
Agility
390
Wisdom
290
Talents
| Required Points | Skill / Trait |
|---|---|
| 3 | Helm Splitter Damages a single enemy and occasionally lowers its defence for 4 to 7 turns. |
| 10 | Slime Squisher A smashing attack that inflicts sizeable damage on monsters in the slime family. |
| 20 | Metal Slash A slashing attack with the same power as a normal attack but which always does at least 1 HP of damage to metal enemies. |
| 30 | Seethe Internalises rage in order to raise the damage of the next attack. The user's attacks also become more difficult for the enemy to dodge. |
| 50 | Hatchet Man A slashing attack that targets a single enemy. The attack has a high likelihood of missing, but an increased chance of inflicting a critical hit when it succeeds. |
| 70 | Oomph Greatly increases the attack of a single ally for 2 to 5 turns. |
| 85 | Attack +12 Raises attack by 12. |
| 100 | Anchorman A punching technique performed after everyone else that inflicts major damage on the enemy. |
Traits
| Critical Triumph Makes it somewhat easier to inflict critical hits. |
| Metal Beater Lv. 20 Inflicts additional damage on enemies. A higher level increases the effect. Works on enemies with the Metal Skin trait. |
| Insta-Oomph Lv. 40 Monster sometimes casts Oomph on itself at the start of battle. |
Tactical Commander Performs 2 actions in a row. The number of actions is not affected if you don't issue specific orders. Slightly lowers the monster's max. attributes. |
Close Scraper Sometimes allows the monster to survive at 1 HP after suffering an attack that would otherwise kill it. |
Dodge Denier Lv. 60 Ensures the enemy cannot avoid attacks. |
Suggested Synthesis
Locations
- Witherwood Plains Day
Resistances
| Med.25 | |
| Med.25 | |
| Med.25 | |
| Reg.0 | |
| Reg.0 | |
| Reg.0 | |
| Med.25 | |
| Reg.0 | |
| Med.25 | |
| High50 |
| Low-25 | |
| Reg.0 | |
| Med.25 | |
| Reg.0 | |
| Med.25 | |
| Reg.0 | |
| High50 | |
| Reg.0 | |
| High50 |