ステータス
6541


Clue

ステータス
5232
1-4
60

耐性情報
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Stagger Threshold
70% (3663)
40% (2093)
10% (523)
-10% (-523)


Attack End: Heal the Core and the Part equal to the amount of damage this unit's Attack Skill dealt
- Does not activate if the Head Part is either Staggered or Destroyed
PASSIVE

Turn End: if this unit healed HP, gain 1 attackup and 1 defensedown next turn for every 10 HP healed (max 10)
PASSIVE

combustion, laceration, vibration, burst, and sinking Potency only stacks up to 50 (including the Unique variations of above Keywords)
PASSIVE

If this unit's Body Part takes damage from an enemy Skill, inflict +1 laceration Count on the attacker (once per turn per Identity)
PASSIVE
level: 60
4
+3
SKILL 1
60
攻撃加重値
1
If target has 6+
keyword icon
Bleed
Potency, gain Coin Power +1 and gain +1 to
keyword icon
Bleed
Potency and Count inflicted by this Skill
supercoin
[的中時] Inflict +2
keyword icon
Bleed
Count
supercoin
[的中時] Inflict 3
keyword icon
Bleed
5
+3
SKILL 2
60
攻撃加重値
1
If target has 6+
keyword icon
Bleed
Potency, gain Coin Power +1 and gain +1 to
keyword icon
Bleed
Potency and Count inflicted by this Skill
[的中時] Inflict +2
keyword icon
Bleed
Count
[的中時] Inflict 4
keyword icon
Bleed
6
+7
SKILL 3
60
攻撃加重値
4
If target has 6+
keyword icon
Bleed
Potency, this Skill inflicts +1 more
keyword icon
Bleed
Potency
If target has 15+ (
keyword icon
Bleed
+
keyword icon
Bleed
Count), gain +2 Atk Weight
supercoin
[的中時] Inflict 2
keyword icon
Bleed
[破壊されずに的中時] Inflict 3
keyword icon
Bleed
and +2
keyword icon
Bleed
Count
6
+3
SKILL 4
60
攻撃加重値
1
Attacks the target with the highest sum of
keyword icon
Bleed
Potency + Count
[使用時] Coin Power +1 for every 6
keyword icon
Bleed
Potency on target (max 2)
[的中時] Inflict 2
keyword icon
Lust Fragility
[的中時] Activate
keyword icon
Bleed
on the target once (reduce
keyword icon
Bleed
Count by 1)
5
+4
SKILL 5
60
攻撃加重値
1
Attacks the target with the highest sum of
keyword icon
Bleed
Potency + Count
[使用時] Coin Power +1 for every 6
keyword icon
Bleed
Potency on target (max 2)
[的中時] Inflict 2
keyword icon
Lust Fragility
[的中時] Activate all
keyword icon
Bleed
on the target (completely reduce
keyword icon
Bleed
Count)
5
+6
SKILL 6
60
攻撃加重値
4
[使用時] If target has 6+
keyword icon
Bleed
Potency, Final Power +2
[的中時] Activate
keyword icon
Bleed
on the target once (reduce
keyword icon
Bleed
Count by 1)
4
+4
SKILL 7
60
攻撃加重値
4
[戦闘開始時] Gain 3
keyword icon
Damage Up
and 2
keyword icon
Fragile
supercoin
[的中時] Inflict 4
keyword icon
Bleed
[破壊されずに的中時] Inflict +1
keyword icon
Bleed
Count
supercoin
[的中時] Inflict 24
keyword icon
Bleed
[破壊されずに的中時] Inflict +1
keyword icon
Bleed
Count
supercoin
[的中時] Inflict 2
keyword icon
Bleed
[破壊されずに的中時] Inflict +1
keyword icon
Bleed
Count
10
+8
SKILL 8
60
攻撃加重値
6
[使用時] Consume up to 100 blooddinner to activate the following effects:
- Heal the Core and the Body Parts' HP by blooddinner consumed
- This Skill gains Final Power +1 for every 20 blooddinner consumed
[攻撃後] If this Skill consumed less than 30 blooddinner, gain 2
keyword icon
Fragile
next turn
4
+3
DEFENSE
[マッチ可能反撃]
[使用時] Targets that clash against this Skill do not lose laceration Count while clashing
supercoin
[的中時] Activate laceration on the target once, and immediately consume blooddinner generated by the laceration damage
supercoin
[的中時] Activate laceration on the target once, and immediately consume blooddinner generated by the laceration damage
supercoin
[的中時] Activate laceration on the target once, and immediately consume blooddinner generated by the laceration damage
20
+5
DEFENSE
Activates at 100+ blooddinner
[ターン終了時] Consume up to 100 blooddinner to activate the following effects:
- Heal the Core and the Body Parts' HP by blooddinner consumed
- Gain 1 attackup next turn for every 20 blooddinner consumed
If this unit is on field, or is one of the units that can appear on this Stage, increase blooddinner value by the amount of laceration damage collectively received by every unit.
When this unit enters the field, the sleeping blood drenching the battlefield will flood the surface.
PASSIVE

At 10+ Clashes against the same enemy, randomly gain or lose Clash Power by (Clash Count / 10) in a Clash. (rounded down)
PASSIVE

Triggers a Choice Event every 'multiple of 3' turns.
PASSIVE

ストーリー
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