
Unit Stats
Lv. 100/80
Conditional Passive
HP
62761
EN
244
MOV
4
ATK
7584
(+361)
DEF
5902
MOB
6225
Weapons
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
1-1 | 4680 | 28 | 100% | 10% |
Weapon Effect
The higher own remaining HP, the greater Weapon Power increases (up to 5% increase).
The higher own remaining HP, the greater Weapon Power increases (up to 5% increase).
The higher own remaining HP, the greater Weapon Power increases (up to 7% increase).
The higher own remaining HP, the greater Weapon Power increases (up to 7% increase).
The higher own remaining HP, the greater Weapon Power increases (up to 10% increase).
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
1-3 | 3840 | 21 | 100% | 0% |
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
1-2 | 5880 | 55 | 105% | 10% |
Weapon Effect
Increase Critical Damage by 25%.
Increase Critical Damage by 25%.
Increase Critical Damage by 25%.
Increase Critical Damage by 25%.
Increase Critical Damage by 25%.
Unit Ability

Increased ATK LV 2 
Increase ATK by 10%.

Nanolaminate Armor LV 1
When enemies attack with a beam weapon,
reduce damage taken by 10%.
Best Pilot
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