
Unit Stats
Lv. 100/70
Conditional Passive
HP
48963
EN
198
MOV
4
ATK
5637
DEF
4586
MOB
4824
Weapons
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
1-1 | 3720 | 20 | 100% | 5% |
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
1-3 | 4080 | 23 | 100% | 0% |
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
1-2 | 5580 | 52 | 105% | 5% |
Weapon Effect
The higher own remaining HP, the greater Weapon Power increases (up to 12% increase).
The higher own remaining HP, the greater Weapon Power increases (up to 12% increase).
The higher own remaining HP, the greater Weapon Power increases (up to 12% increase).
The higher own remaining HP, the greater Weapon Power increases (up to 12% increase).
The higher own remaining HP, the greater Weapon Power increases (up to 12% increase).
Unit Ability

Nanolaminate Armor LV 1
When enemies attack with a beam weapon,
reduce damage taken by 10%.

Increased ATK LV 2 
Increase ATK by 10%.
Mechanisms
Shield Defense
This further reduces damage when defending or using Support Defense.
Reduce damage taken by 20%.
Best Pilot
Obtain
Unit Development Diagram :

