
Unit Stats
Lv. 100/70
Conditional Passive
HP
48690
EN
218
MOV
4
ATK
5587
DEF
4130
MOB
4849
Transform into:
Aegis Gundam [MA]
Weapons
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
1-1 | 3960 | 22 | 100% | 5% |
Usage Restrictions
Damage to underwater enemies is halved
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
1-3 | 3840 | 22 | 100% | 0% |
Usage Restrictions
Damage to underwater enemies is halved
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
3-4 | 4200 | 24 | 100% | 0% |
Usage Restrictions
Damage to underwater enemies is halved
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
3-4 | 5760 | 54 | 105% | 0% |
Weapon Effect
The lower own remaining HP, the greater Weapon Power increases (up to 12% increase).
The lower own remaining HP, the greater Weapon Power increases (up to 12% increase).
The lower own remaining HP, the greater Weapon Power increases (up to 12% increase).
The lower own remaining HP, the greater Weapon Power increases (up to 12% increase).
The lower own remaining HP, the greater Weapon Power increases (up to 12% increase).
Unit Ability

Phase Shift Armor LV 1
When enemies attack with a physical weapon,
reduce damage taken by 10%.

Increased ATK LV 2 
Increase ATK by 10%.
Mechanisms
Shield Defense
This further reduces damage when defending or using Support Defense.
Reduce damage taken by 20%.
Transform
Some units can transform during battle.
Transforming may cause the unit's Movement or usable weapons to change.
Best Pilot
Obtain
Unit Development Diagram :

