Narrative Gundam A-Packs
RX-9/A


Unit Stats
Weapons
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
1-2 | 4560 | 25 | 100% | 10% |
Usage Restrictions
Damage to underwater enemies is halved
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
2-3 | 4440 | 27 | 100% | 0% |
Weapon Effect
The higher own MP is, the greater Weapon Power increases (up to 10% increase) at the start of combat.
The higher own MP is, the greater Weapon Power increases (up to 10% increase) at the start of combat.
The higher own MP is, the greater Weapon Power increases (up to 12% increase) at the start of combat.
The higher own MP is, the greater Weapon Power increases (up to 12% increase) at the start of combat.
The higher own MP is, the greater Weapon Power increases (up to 15% increase) at the start of combat.
Usage Restrictions
Damage to underwater enemies is halved
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
2-4 | 4080 | 22 | 100% | 0% |
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
3-5 | 6000 | 38 | 100% | 0% |
Weapon Effect
The farther enemies are, the greater Weapon Power increases (up to 5% increase).
The farther enemies are, the greater Weapon Power increases (up to 5% increase).
The farther enemies are, the greater Weapon Power increases (up to 7% increase).
The farther enemies are, the greater Weapon Power increases (up to 7% increase).
The farther enemies are, the greater Weapon Power increases (up to 10% increase).
Usage Restrictions
Can be used at Tension Max or greater.
Damage to underwater enemies is halved
| Range | Power | EN | Accuracy | Critical |
|---|---|---|---|---|
3-5 | 6300 | 59 | 105% | 0% |
Weapon Effect
The higher own MP is, the greater Weapon Power increases (up to 12% increase) at the start of combat.
The higher own MP is, the greater Weapon Power increases (up to 12% increase) at the start of combat.
The higher own MP is, the greater Weapon Power increases (up to 12% increase) at the start of combat.
The higher own MP is, the greater Weapon Power increases (up to 12% increase) at the start of combat.
The higher own MP is, the greater Weapon Power increases (up to 12% increase) at the start of combat.
Unit Ability

Increased ATK LV 2

(Cond: Vigor) Increased ATK & MOB LV 2

