

Psycho Gundam Mk-II
MRX-010

Terrain Capability











Unit Stats
Lv. 80/80

Conditional Passive
HP
66766
EN
251
MOV
4
ATK
4954
DEF
7108
(+338)
MOB
4993
Transform into:

![Psycho Gundam Mk-II [MA]](https://img.kusoge.xyz/ggenet/profile/ub_g0950u03300.webp)


Psycho Gundam Mk-II [MA]
Weapons


Range | Power | EN | Accuracy | Critical | Ammo |
---|---|---|---|---|---|
MAP | 3360 | 45 | 100% | 0% | 2 |
Weapon Effect
Absolute Hit
Absolute Hit
Absolute Hit
Absolute Hit
Absolute Hit
Usage Restrictions
Useable only before moving.
Damage to underwater enemies is halved
Range | Power | EN | Accuracy | Critical |
---|---|---|---|---|
1-2 | 4200 | 23 | 100% | 20% |
Usage Restrictions
Damage to underwater enemies is halved


Range | Power | EN | Accuracy | Critical |
---|---|---|---|---|
1-3 | 4800 | 28 | 95% | 0% |
Usage Restrictions
Damage to underwater enemies is halved


Range | Power | EN | Accuracy | Critical |
---|---|---|---|---|
2-4 | 4320 | 26 | 100% | 20% |
Weapon Effect
Inflict "ATK Down 10%" on the enemy [1 turn].
Inflict "ATK Down 10%" on the enemy [1 turn].
Inflict "ATK Down 15%" on the enemy [1 turn].
Inflict "ATK Down 15%" on the enemy [1 turn].
Inflict "ATK Down 20%" on the enemy [1 turn].
Usage Restrictions
Damage to underwater enemies is halved
Cannot be used underwater
Unit Ability

Increased DEF LV 1
Increase DEF by 5%.

I-Field LV 1
When the enemy attacks with beam ranged weapons,
reduce damage taken by 30%.
Mechanisms

Shield Defend
This further reduces damage when defending or using Support Defend.
Reduce damage taken by 20%.

Transform
Some units can transform during battle.
Transforming may cause the unit's Movement or usable weapons to change.
Obtain
Unit Development Diagram :