Beast Family
Ursa Major
Stat limits
HP
1,360
MP
370
Attack
630
Defence
340
Agility
550
Wisdom
490
Talents
| Required Points | Skill / Trait |
|---|---|
| 3 | Sandstorm Whips up a dense cloud of dust that lowers the accuracy of enemy attacks for 2 to 5 turns. |
| 10 | Frenzy A risky technique that inflicts a critical hit on a single enemy or ally at random. |
| 20 | Attack Attacker Damages a single enemy and occasionally lowers its attack for 2 to 5 turns. |
| 30 | Attack +4 Raises attack by 4. |
| 50 | Confusion Attack Damages a single enemy and occasionally confuses it for 2 to 5 turns. |
| 70 | War Cry An ear-popping shout that stuns all enemies for 1 turn. |
| 85 | Persecutter Damages a single enemy. Highly effective against enemies that are asleep or confused. |
| 100 | Fuddle Dance A dance that confuses all enemies for 2 to 5 turns. |
Traits
| Agent of Chaos Always attacks an enemy when the monster is confused. Successful strikes inflict critical hits. |
| Attacking Impulse Lv. 20 Increases damage inflicted when HP drop to 1/2. |
| Critical Moment Lv. 40 Makes it easier to inflict critical hits when HP drops to 1/2, and even more so when HP drops to 1/4. |
Tactical Genius Sometimes performs 2 or 3 actions in a row. The number of actions is not affected if you don't issue specific orders. Slightly lowers the monster's max. attributes. |
Little Menace Increases damage inflicted on S-size monsters. |
Intimidating Lv. 60 Sometimes stuns the enemy during battle for 1 turn. |
Suggested Synthesis
This monster cannot be created by synthesis.
Locations
- Witherwood Plains Any time
Resistances
| Med.25 | |
| High50 | |
| Med.25 | |
| Low-25 | |
| Reg.0 | |
| Low-25 | |
| Reg.0 | |
| Med.25 | |
| Med.25 | |
| High50 |
| Low-25 | |
| Reg.0 | |
| Reg.0 | |
| Reg.0 | |
| High50 | |
| Reg.0 | |
| High50 | |
| Med.25 | |
| High50 |